Game Development
Unity
Flappy Frog
Alpha dogs
Veterinarian training apps
Character Art & Digital Sculpting
Design and Creation of 3d art and asset for / 3D Print
About Me
Lifelong passion for games! I've worked in the games industry since 2007, originally as a character artist at Vanguard Games,
quickly expanding into the technical side of art (rigging, writing tools, writing shaders).
I'd be the one developing the visual targets and how to achieve them - both for character and level art - as well as developing techniques for effects and UI. Some published games I've worked on: Gattling gears, Base Busters, Halo: Spartan Assault)
Since 2014 I've been freelancing as Animator, Game Art Teacher (Animation, Unity) and Digital Sculptor.
Now, about two decades into my professional carreer, I comfortably take up the entirety of game - and app development - or parts of it, depending on the client or project.
Me as bullet points
Contact
If you have any questions about any of the above
or if you're interested in collaboration, commissioning me, or want to say hi,
just drop me a line:
Email: hello@devriesarts.com